1 / 7VITURE x 8BitDo Ultimate Mobile Gaming Controller V1246
The VITURE x 8BitDo Ultimate Mobile Gaming Controller V1246 is a USB-C gamepad designed for Android phones and VITURE XR glasses. Hall Effect sticks and triggers, configurable controls and a pass-through charging port suit mobile play, but XR use depends on compatible glasses and firmware.
At a glance
- USB-C connection is designed for Android mobile gaming and XR glasses use with compatible devices.
- The listing claims Hall Effect joysticks and triggers, with button mapping and stick/trigger customisation through 8BitDo Ultimate Software V2.
- A top-mounted USB-C port is claimed to support charging during play. The controller also supports wired gameplay with compatible devices.
- The controller is described as usable as a standalone Android phone gamepad, even without XR glasses.
Reference price: €79.00
Price checked: 12 Nov 2026
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Pros and cons
Pros
- Hall Effect sticks and triggers plus software customisation give players options to adjust controls and map buttons.
- The listing specifies Android phone lengths from 100mm to 170mm and supports charging while playing.
- Customer feedback highlights perceived build quality and ergonomics.
Cons
- The wired USB-C design is less suitable for buyers who specifically want a wireless controller.
Technical specifications
12 specifications| Dimensions listed | 19.72 x 10.27 x 5.35 cm; 244.65 g |
|---|
| Connection | USB-C |
|---|---|
| Android phone length supported | 100mm to 170mm |
| XR compatibility condition | Android devices that support DisplayPort output for XR glasses |
| Sticks and triggers | Hall Effect triggers and joysticks |
|---|---|
| Customisation software | 8BitDo Ultimate Software V2 |
| Customisation | button mapping and trigger/stick customization, including back buttons |
| Charging while playing | top-mounted USB-C port that lets you charge while you play |
|---|---|
| Wired gameplay | supports wired gameplay with other compatible devices |
| Model number | V1246 |
|---|---|
| Release date | 19 May 2025 |
| Country of origin | China |
What to know before buying
- For XR glasses, the listing requires an Android device with DisplayPort output and says glasses firmware should be updated for full compatibility. Customer feedback is mixed on compatibility and connectivity, including reports of iPhone/iOS incompatibility, and on charging, with a report of an issue using the bottom USB port. The title and listing describe this as an Android-focused controller, so confirm compatibility and charging-port behaviour for your setup before buying. Customer feedback also describes value for money as unsatisfactory.
Who is it for?
A good fit for
- Android phone gamers who want a wired USB-C controller and adjustable controls.
- VITURE XR glasses owners with a compatible Android device that supports DisplayPort output.
- Players who prefer a controller that can charge the phone while gaming.
Less suited to
- iPhone or iOS users seeking confirmed compatibility.
- Buyers who need wireless gameplay or XR glasses compatibility without a DisplayPort-capable Android device.

Customer reviews on Amazon
- 5 stars
57% 57% - 4 stars
12% 12% - 3 stars
9% 9% - 2 stars
7% 7% - 1 star
15% 15%
Customer feedback highlights perceived quality and ergonomics, while compatibility, connectivity and charging experiences are mixed. Some customers reportedly find attachment straightforward, while others report iPhone/iOS incompatibility, and charging feedback includes a bottom-port issue. Customers also express dissatisfaction with value for money. These points matter most if you depend on a specific phone or port: the listing positions this as an Android-focused wired controller, with XR use requiring DisplayPort output.
Positive themes
- Customers praise the controller's quality and ergonomics.
Negative themes
- Customers describe value for money unfavourably.
Mixed feedback
- Compatibility and connectivity feedback is mixed, including reports of iPhone/iOS incompatibility.
- Charging feedback is mixed, including both reports of charging while playing and an issue with the bottom USB port.
Frequently asked questions
Will it work with any Android phone?
The listing says it works as a standalone controller with Android phones and specifies supported device lengths from 100mm to 170mm. XR glasses use additionally requires DisplayPort output.
Can it be used with XR glasses?
The listing describes XR use with Android devices that support DisplayPort output and advises updating VITURE glasses firmware for full compatibility.
Can I charge while playing?
The listing claims a top-mounted USB-C port supports charging while playing. Customer feedback is mixed on charging, including a report of an issue with the bottom USB port.
Does it work with iPhone?
The supplied listing describes Android compatibility, while customer feedback includes reports of iPhone/iOS incompatibility. iPhone support is not confirmed here.

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